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The product-first fallacy: why most new products fail before they launch

Christopher Henry, Co-founder, NOIZE3 min readUpdated
A NOIZE cover reading The Product-First Fallacy: why most new products fail before they launch.

Many founders believe that if they build a great product, customers will come. We call it the product-first fallacy, and it sinks more new products than bad engineering ever does.

The short version

Most new products fail because nobody worked out the market before building, not because the product was bad. Before you build, answer five questions: who exactly it's for, what result they're buying, why they'd choose you, what they'll pay and how they'll find you. The Segway was brilliant engineering with no clear market. Airbnb tested demand with three air mattresses before building anything. Strategy first costs weeks. Skipping it can cost months and a lot of money.

What the research says

Industry research has long reported that most new products fail. In CB Insights' review of start-up post-mortems, "no market need" was the most common reason they listed, well ahead of a poor product. Studies of new consumer products point the same way: positioning, pricing and unclear differences sink more launches than quality does.

Two stories, one lesson

01Segway: a great product with no strategy

Segway was developed in secret for years, with heavy investment in engineering. It launched in 2001 with huge expectations, and it worked as promised. It never found a big market.

There was no clear target customer, no positioning and a price that few people were ready to pay. The product was impressive. The strategy wasn't there.

02Airbnb: strategy first, build second

In 2007, Airbnb's founders couldn't afford their rent during a design conference in San Francisco. Instead of building a platform, they tested an idea: would people pay to sleep on an air mattress in a stranger's apartment?

They put up a simple website, laid out air mattresses and got their first bookings. Only then did they build the platform. They proved the need before they built the product.

Five questions to answer before you build

01Who is it for?

Be specific. Not "everyone" or "small businesses".

02What result are they buying?

Customers buy outcomes, not features.

03Why would they choose you?

What makes you better than the other options?

04What will they pay?

Base the price on the value to the customer and on what the market will bear.

05How will they find you?

Know your channels before you launch.

If you can't answer these yet, you're not ready to build. You're ready to plan. A growth strategy puts those answers in order.

The cost of getting it wrong

Building first can mean months of work and a large budget spent on something nobody wants. Strategy first takes a few weeks and a fraction of the cost, and gives you a clear plan: what to build, for whom, at what price and through which channels.

Start with one

NOIZE Strategy helps founders test the market, set the positioning and plan the launch before money goes into building.

Common questions

Why do most new products fail?

Most often because there was not enough demand, or the positioning and pricing were wrong. A poor product is a less common cause.

What is a go-to-market strategy?

A plan for who you are selling to, how you will reach them, what you will charge and why they should choose you.

How can I test demand before building?

Use a simple landing page, pre-orders, a basic prototype or a small paid test to see whether people will commit.

How long does strategy take before a launch?

Usually a few weeks, depending on how much research and testing the idea needs.

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